REDNODE / GAME API

TwintoneOverrideGameController

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 10

NameTypeFlags
backButtonHitinkWidgetRefscriptedprivate
currentTemplatePreviewwref<ColorTemplatePreviewDisplayController>scriptedprivate
gameGameInstancescriptedprivate
outroAnimProxyref<inkAnimProxy>scriptedprivate
overrideButtonHitinkWidgetRefscriptedprivate
overrideDataref<TwintoneOverrideData>scriptedprivate
playerwref<GameObject>scriptedprivate
templatePreviewContainerinkWidgetRefscriptedprivate
templatePreviewLibraryRefinkWidgetLibraryReferencescriptedprivate
templateToDeleteVehicleVisualCustomizationTemplatescriptedprivate

Methods 12

private final func GetUIGameDataBlackboard() -> ref<IBlackboard>scripted
private final func Hide()scripted
protected cb func OnAction(action: ListenerAction, consumer: ListenerActionConsumer) -> Boolscripted
protected cb func OnBackRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnOutroFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnOverrideRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnPlayerAttach(player: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func SaveTemplateAndHide()scripted
protected final func SetTimeDilatation(enable: Bool)scripted