SprintWindupLowGravityDecisions
classscriptedClass
extends SprintLowGravityDecisions › LocomotionGroundDecisions › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 1
protected const func ToSprintLowGravity(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted