SprintLowGravityDecisions
classscriptedClass
extends LocomotionGroundDecisions › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 1 type
Methods 3
protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected const func ToSprintJumpLowGravity(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected const func ToStandLowGravity(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted