ShardNotificationController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 17
| Name | Type | Flags |
|---|---|---|
animationProxy | ref<inkAnimProxy> | scriptedprivate |
buttonHintsManagerParentRef | inkWidgetRef | scriptedprivate |
buttonHintsManagerRef | inkWidgetRef | scriptedprivate |
buttonHintsSecondaryManagerParentRef | inkWidgetRef | scriptedprivate |
buttonHintsSecondaryManagerRef | inkWidgetRef | scriptedprivate |
data | ref<ShardReadPopupData> | scriptedprivate |
imageWidget | inkImageRef | scriptedprivate |
longTextHolderRef | inkWidgetRef | scriptedprivate |
longTextRef | inkTextRef | scriptedprivate |
longTextTrashold | Int32 | scriptedprivate |
mingameBB | wref<IBlackboard> | scriptedprivate |
player | wref<PlayerPuppet> | scriptedprivate |
scroll | wref<inkScrollController> | scriptedprivate |
scrollWidget | inkWidgetRef | scriptedprivate |
shortTextHolderRef | inkWidgetRef | scriptedprivate |
shortTextRef | inkTextRef | scriptedprivate |
titleRef | inkTextRef | scriptedprivate |
Methods 13
private final func AddButtonHints(actionName: CName, label: CName, buttonHintRef: inkWidgetRef, clickCallback: CName)scripted
private final func Close()scripted
private final func LaunchMinigame()scripted
protected cb func OnCloseClick(controller: wref<inkButtonController>) -> Boolscripted
protected cb func OnCrackClick(controller: wref<inkButtonController>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnIntroComplete(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPlayerAttach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func PauseGameState(enable: Bool)scripted
public final func PlayAnim(animName: CName, opt callBack: CName)scripted
private final func SetButtonHints()scripted