SensorDeviceController
classscriptedClass
extends ExplosiveDeviceController › BasicDistractionDeviceController › ScriptableDeviceComponent › DeviceComponent › GameComponent › IComponent › IScriptable › ISerializable
Extended by 3 types
SecurityTurretController SniperNestController SurveillanceCameraController
Methods 6
public const func GetPS() -> ref<SensorDeviceControllerPS>scripted
public final func OnEditorAttach()scripted
public final func OnGameAttach()scripted
protected final const func OnRenderSelection(debugDrawer: DebugDrawer)scripted
protected final const func OnSensorDeviceRenderDebug(debugDrawer: DebugDrawer)scripted
private final const func SensorDeviceRenderDebug(debugDrawer: script_ref<DebugDrawer>)scripted