SceneTierAbstractEvents
abstract classscriptedClass
extends SceneTierAbstract › HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 4 types
SceneTierIIEvents SceneTierIIIEvents SceneTierIVEvents SceneTierVEvents
Methods 2
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted