REDNODE / GAME API

SceneTierAbstract

abstract classscriptedClass

extends HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 4 types

SceneTierAbstractDecisions SceneTierAbstractEvents SceneTierInitialDecisions SceneTierInitialEvents

Methods 2

protected final const func GetCurrentSceneTier(stateContext: ref<StateContext>) -> GameplayTierscripted
protected const func SceneTierToEnter() -> GameplayTierscripted