ScavengeComponent
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
scavengeTargets | array<wref<GameObject>> | scriptedpublic |
Methods 5
public final const func GetScavengeTargets() -> array<wref<GameObject>>scripted
public final func OnGameAttach()scripted
protected cb func OnScavengeTargetReceived(evt: ref<ScavengeTargetConfirmEvent>) -> Boolscripted
protected cb func OnSenseVisibilityEvent(evt: ref<SenseVisibilityEvent>) -> Boolscripted
protected cb func OnTargetScavenged(evt: ref<TargetScavengedEvent>) -> Boolscripted