REDNODE / GAME API

SasquatchComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 4

NameTypeFlags
ownerwref<NPCPuppet>scriptedprivate
owner_idEntityIDscriptedprivate
playerwref<PlayerPuppet>scriptedprivate
weakspotDestroyedBoolscriptedprivate

Methods 6

private final func DestroyAllWeakspots()scripted
protected cb func OnDeath(evt: ref<gameDeathEvent>) -> Boolscripted
protected cb func OnDefeatedSasquatch(evt: ref<DefeatedEvent>) -> Boolscripted
public final func OnGameAttach()scripted
protected cb func OnStatusEffectApplied(evt: ref<ApplyStatusEffectEvent>) -> Boolscripted
protected cb func OnStatusEffectRemoved(evt: ref<RemoveStatusEffect>) -> Boolscripted