REDNODE / GAME API

RipperdocTokenPopup

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 55

NameTypeFlags
audioSystemwref<AudioSystem>scriptedprivate
buttonAnimProxyref<inkAnimProxy>scriptedprivate
buttonHintsRootinkWidgetRefscriptedprivate
choiceInt32scriptedprivate
choicesAnimProxyref<inkAnimProxy>scriptedprivate
currentOptionInt32scriptedprivate
cyberdeckToolitpResRefResRefscriptedprivate
cyberdeckTooltipNameCNamescriptedprivate
dataref<RipperdocTokenPopupData>scriptedprivate
exitInputNameCNamescriptedprivate
holdInputNameCNamescriptedprivate
inputListenersRegisteredBoolscriptedprivate
introAnimationPlayingBoolscriptedprivate
itemToolitpResRefResRefscriptedprivate
itemTooltipController0wref<AGenericTooltipController>scriptedprivate
itemTooltipController1wref<AGenericTooltipController>scriptedprivate
itemTooltipController2wref<AGenericTooltipController>scriptedprivate
itemTooltipController3wref<AGenericTooltipController>scriptedprivate
itemTooltipCyberwareUpgradewref<ItemTooltipCyberwareUpgradeController>scriptedprivate
itemTooltipNameCNamescriptedprivate
multichoiceBoolscriptedprivate
noChoiceIntroAnimNameCNamescriptedprivate
noChoiceOutroAnimNameCNamescriptedprivate
option1HoverZoneinkWidgetRefscriptedprivate
option1ProgressBarwref<inkWidget>scriptedprivate
option1ProgressBarRefinkWidgetRefscriptedprivate
option1UpgradeBtnAnchorinkWidgetRefscriptedprivate
option2HoverZoneinkWidgetRefscriptedprivate
option2ProgressBarwref<inkWidget>scriptedprivate
option2ProgressBarRefinkWidgetRefscriptedprivate
option2UpgradeBtnAnchorinkWidgetRefscriptedprivate
option3HoverZoneinkWidgetRefscriptedprivate
option3ProgressBarwref<inkWidget>scriptedprivate
option3ProgressBarRefinkWidgetRefscriptedprivate
option3UpgradeBtnAnchorinkWidgetRefscriptedprivate
optionRefarray<inkWidgetRef>[4]scriptedprivate
optionTooltipParentarray<inkWidgetRef>[4]scriptedprivate
progressEffectNameCNamescriptedprivate
progressStartedBoolscriptedprivate
resultBoolscriptedprivate
thirdChoiceAvailableBoolscriptedprivate
threeChoice1OutroAnimNameCNamescriptedprivate
threeChoice2OutroAnimNameCNamescriptedprivate
threeChoice3OutroAnimNameCNamescriptedprivate
threeChoiceIntroAnimNameCNamescriptedprivate
toolitpWidgetRefResRefscriptedprivate
tooltipNameCNamescriptedprivate
twoChoice1OutroAnimNameCNamescriptedprivate
twoChoice2OutroAnimNameCNamescriptedprivate
twoChoiceIntroAnimNameCNamescriptedprivate
upgradeBtnContainerRefinkWidgetRefscriptedprivate
upgradeButtonAnimDurationFloatscriptedprivate
upgradeButtonLabelKeyStringscriptedprivate
upgradeButtonResNameCNamescriptedprivate
upgradeButtonResRefResRefscriptedprivate

Methods 27

private final func AddButtonHints(actionName: CName, label: script_ref<String>, isHold: Bool)scripted
private final func Close()scripted
private final func ForceResetCursor()scripted
protected final func MoveButtonToOption(button: inkWidgetRef, anchor: inkWidgetRef, instant: Bool)scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnInputRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnIntroFinished(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnOption1Hold(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption1HoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption1Press(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption2Hold(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption2HoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption2Press(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption3Hold(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption3HoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOption3Press(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOptionOnHoverOut(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOutroFinished(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPressInput(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func PlayOutro()scripted
private final func ResetProgress()scripted
private final func SetButtonHints()scripted
private final func SetCursorVisible(visible: Bool)scripted
private final func SetTooltipsData()scripted
private final func UnregisterInputListeners()scripted