RipperdocInventoryController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 20
| Name | Type | Flags |
|---|---|---|
backpackItemsClassifier | ref<RipperdocInventoryTemplateClassifier> | scriptedprivate |
backpackItemsDataSource | ref<ScriptableDataSource> | scriptedprivate |
backpackItemsDataView | ref<ScriptableDataView> | scriptedprivate |
cachedArea | gamedataEquipmentArea | scriptedprivate |
cachedAttribute | gamedataStatType | scriptedprivate |
cachedPlayerItems | array<ref<RipperdocWrappedUIInventoryItem>> | scriptedprivate |
cachedVendorItems | array<ref<RipperdocWrappedUIInventoryItem>> | scriptedprivate |
hasCache | Bool | scriptedprivate |
isAreaCache | Bool | scriptedprivate |
labelPrefix | inkTextRef | scriptedprivate |
labelPulse | ref<PulseAnimation> | scriptedprivate |
labelSuffix | inkTextRef | scriptedprivate |
opacityAnimation | ref<inkAnimProxy> | scriptedprivate |
openArea | gamedataEquipmentArea | scriptedprivate |
openAttribute | gamedataStatType | scriptedprivate |
root | wref<inkWidget> | scriptedprivate |
scrollBar | wref<inkScrollController> | scriptedprivate |
scrollBarContainer | inkWidgetRef | scriptedprivate |
virtualGrid | wref<inkVirtualGridController> | scriptedprivate |
virtualGridContainer | inkVirtualCompoundRef | scriptedprivate |
Methods 9
private final func AnimateOpacity(toHidden: Bool)scripted
public final func Configure(scripting: wref<UIScriptableSystem>)scripted
public final func Hide()scripted
protected cb func OnShow(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func PopulateInventory()scripted
public final func ReleaseVirtualGrid()scripted
protected final func SetupVirtualGrid()scripted
public final func ShowArea(playerItems: array<ref<RipperdocWrappedUIInventoryItem>>, vendorItems: array<ref<RipperdocWrappedUIInventoryItem>>, area: gamedataEquipmentArea)scripted