UIScriptableSystem
classscriptedClass
extends ScriptableSystem › IScriptableSystem › IScriptable › ISerializable
Properties 18
| Name | Type | Flags |
|---|---|---|
attachedPlayer | wref<PlayerPuppet> | scriptedprivate |
availableCars | array<CName> | scriptedprivatepersistent |
backpackActiveFilter | Int32 | scriptedprivatepersistent |
backpackActiveSorting | Int32 | scriptedprivatepersistent |
comparisionTooltipDisabled | Bool | scriptedprivatepersistent |
DEV_useLongScanTooltips | Bool | scriptedprivatepersistent |
DEV_useNewTooltips | Bool | scriptedprivatepersistent |
DLCAddedItems | array<TweakDBID> | scriptedprivatepersistent |
inventoryListener | ref<InventoryScriptListener> | scriptedprivate |
inventoryListenerCallback | ref<UIScriptableInventoryListenerCallback> | scriptedprivate |
isBackpackActiveFilterSaved | Bool | scriptedprivatepersistent |
newItems | array<ItemID> | scriptedprivatepersistent |
newWardrobeItems | array<ItemID> | scriptedprivatepersistent |
newWardrobeSets | array<gameWardrobeClothingSetIndex> | scriptedprivatepersistent |
playerFavouriteItems | array<ItemID> | scriptedprivatepersistent |
previousAttributeLevels | array<UIScriptableSystemAttributeLevel> | scriptedprivatepersistent |
vendorPanelPlayerActiveSorting | Int32 | scriptedprivatepersistent |
vendorPanelVendorActiveSorting | Int32 | scriptedprivatepersistent |
Methods 37
public final const func DEV_IsNewTooltipEnabled() -> Boolscripted
public final const func DEV_IsScanLongTooltipEnabled() -> Boolscripted
public final const func GetBackpackActiveFilter(opt defaultValue: Int32) -> Int32scripted
public final const func GetBackpackActiveSorting(opt defaultValue: Int32) -> Int32scripted
public final const func GetPreviousAttributeLevel(stat: gamedataStatType) -> Int32scripted
public final const func GetVendorPanelPlayerActiveSorting(opt defaultValue: Int32) -> Int32scripted
public final const func GetVendorPanelVendorActiveSorting(opt defaultValue: Int32) -> Int32scripted
public final const func IsAvailableCarNew(carFact: CName) -> Boolscripted
public final const func IsComparisionTooltipDisabled() -> Boolscripted
public final const func IsDLCAddedActiveItem(itemTweakDBID: TweakDBID) -> Boolscripted
public final const func IsInventoryItemNew(itemID: ItemID) -> Boolscripted
public final const func IsItemPlayerFavourite(itemID: ItemID) -> Boolscripted
public final const func IsWardrobeItemNew(itemID: ItemID) -> Boolscripted
public final const func IsWardrobeSetNew(wardrobeSet: gameWardrobeClothingSetIndex) -> Boolscripted
private final func On_DEV_ScriptableSystemUseNewTooltips(request: ref<UI_DEV_ScriptableSystemUseNewTooltips>)scripted
private func OnAttach()scripted
private final func OnAvailableCarAdded(request: ref<UIScriptableSystemAddAvailableCar>)scripted
private final func OnComparisionTooltipDisabled(request: ref<UIScriptableSystemSetComparisionTooltipDisabled>)scripted
private func OnDetach()scripted
private final func OnDLCAddedItemInspected(request: ref<UIScriptableSystemDLCAddedItemInspected>)scripted
private final func OnEnableScanLongDescription(request: ref<ScanLongDescriptionCall>)scripted
private final func OnInventoryItemAdded(request: ref<UIScriptableSystemInventoryAddItem>)scripted
private final func OnInventoryItemInspected(request: ref<UIScriptableSystemInventoryInspectItem>)scripted
private final func OnInventoryItemRemoved(request: ref<UIScriptableSystemInventoryRemoveItem>)scripted
private final func OnPlayerAttach(request: ref<PlayerAttachRequest>)scripted
private func OnRestored(saveVersion: Int32, gameVersion: Int32)scripted
private final func OnSetBackpackFilter(request: ref<UIScriptableSystemSetBackpackFilter>)scripted
private final func OnSetBackpackSorting(request: ref<UIScriptableSystemSetBackpackSorting>)scripted
private final func OnSetItemPlayerFavourite(request: ref<UIScriptableSystemSetItemPlayerFavourite>)scripted
private final func OnSetPreviousAttributeLevel(request: ref<UIScriptableSystemSetPreviousAttributeLevel>)scripted
private final func OnSetVendorPanelPlayerSorting(request: ref<UIScriptableSystemSetVendorPanelPlayerSorting>)scripted
private final func OnSetVendorPanelVendorSorting(request: ref<UIScriptableSystemSetVendorPanelVendorSorting>)scripted
private final func OnWardrobeItemAdded(request: ref<UIScriptableSystemWardrobeAddItem>)scripted
private final func OnWardrobeItemInspected(request: ref<UIScriptableSystemWardrobeInspectItem>)scripted
private final func OnWardrobeSetAdded(request: ref<UIScriptableSystemWardrobeSetAdded>)scripted
private final func OnWardrobeSetInspected(request: ref<UIScriptableSystemWardrobeSetInspected>)scripted
private final func SetupInstance()scripted