REDNODE / GAME API

QuickhacksListItemController

classscriptedClass

extends ListItemController › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 33

NameTypeFlags
actionStateRootinkWidgetRefscriptedprivate
actionStateTextinkTextRefscriptedprivate
cachedDescriptionSizeVector2scriptedprivate
categorizedHacksBoolscriptedprivate
categoryRootinkWidgetRefscriptedprivate
categoryTextinkTextRefscriptedprivate
choiceAcceptedref<inkAnimProxy>scriptedprivate
colorCodedHacksBoolscriptedprivate
cooldownIconinkWidgetRefscriptedprivate
cooldownValueinkTextRefscriptedprivate
costReductionArrowinkImageRefscriptedprivate
currentAnimationNameCNamescriptedprivate
curveRadiusFloatscriptedprivate
dataref<QuickhackData>scriptedprivate
defaultMargininkMarginscriptedprivate
descriptioninkTextRefscriptedprivate
descriptionSizeinkWidgetRefscriptedprivate
expandAnimationDurationFloatscriptedprivate
expandedBoolscriptedprivate
hackColorControlCNamescriptedprivate
hackColorCovertCNamescriptedprivate
hackColorDamageCNamescriptedprivate
hackColorDefaultCNamescriptedprivate
hackColorUltimateCNamescriptedprivate
iconinkImageRefscriptedprivate
isSelectedBoolscriptedprivate
memoryCellsinkCompoundRefscriptedprivate
memoryValueinkTextRefscriptedprivate
resizeAnimref<inkAnimController>scriptedprivate
revealRootinkWidgetRefscriptedprivate
revealTextinkTextRefscriptedprivate
rootwref<inkWidget>scriptedprivate
selectedLoopref<inkAnimProxy>scriptedprivate

Methods 19

private final func AdjustToTextDescriptionSize(value: Bool)scripted
private final func ChangeMargin()scripted
private final func Expand(value: Bool, opt force: Bool)scripted
private final func IsChoiceAcceptedPlaying() -> Boolscripted
protected cb func OnDataChanged(value: ref<IScriptable>) -> Boolscripted
protected cb func OnDeselected(itemController: wref<ListItemController>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnQuickhackDescriptionUpdate(evt: ref<QuickhackDescriptionUpdate>) -> Boolscripted
protected cb func OnResizingFinished(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnSelected(itemController: wref<ListItemController>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnUpdateAnimationState(opt e: ref<inkAnimProxy>) -> Boolscripted
public final func PlayChoiceAcceptedAnimation()scripted
private final func SetActionState()scripted
public final func SetCooldownVisibility(isVisible: Bool)scripted
private final func SetReductionArrowVisibility()scripted
private final func ShowMemoryCell(value: Int32)scripted
public final func UpdateCooldown(cooldown: Float)scripted
private final func UpdateState()scripted