QuickSlotsReadyEvents
classscriptedClass
extends QuickSlotsEvents › QuickSlotsTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 1 type
Properties 2
| Name | Type | Flags |
|---|---|---|
shouldSendEvent | Bool | scriptedpublic |
timePressed | Float | scriptedpublic |
Methods 2
protected final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted