REDNODE / GAME API

OnlyVehicleEvents

classscriptedClass

extends QuickSlotsReadyEvents › QuickSlotsEvents › QuickSlotsTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 1

public final const func ToCycleObjective(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted