REDNODE / GAME API

QuestForceClose

classscriptedClass

extends ActionFloat › ScriptableDeviceAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Methods 3

public func GetProperties() -> array<ref<DeviceActionProperty>>scripted
public final func GetValue() -> Floatscripted
public final func SetProperties(speedMultiplier: Float)scripted