PreGameSubMenuGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Extended by 4 types
FindServersMenuGameController MultiplayerMenuGameController NewGameMenuGameController PlayRecordedSessionMenuGameController
Properties 1
| Name | Type | Flags |
|---|---|---|
menuEventDispatcher | wref<inkMenuEventDispatcher> | scriptedprotected |
Methods 7
protected final func AddBigButton(buttonsList: ref<inkCompoundWidget>, text: script_ref<String>, callBackName: CName)scripted
protected final func AddButton(buttonsList: ref<inkVerticalPanel>, text: script_ref<String>, callBackName: CName)scripted
protected final func AddSelector(selectorsList: ref<inkVerticalPanel>, label: script_ref<String>, opt values: array<String>) -> wref<SelectorController>scripted
public func InitializeButtons(buttonsList: wref<inkVerticalPanel>)scripted
public func InitializeMenuName(menuName: wref<inkText>)scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted