MultiplayerMenuGameController
classscriptedClass
extends PreGameSubMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Methods 5
public func InitializeButtons(buttonsList: wref<inkVerticalPanel>)scripted
public func InitializeMenuName(menuName: wref<inkText>)scripted
protected cb func OnExit(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnFindServers(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnPlayRecordedSession(e: ref<inkPointerEvent>) -> Boolscripted