NewGameMenuGameController
classscriptedClass
extends PreGameSubMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
categories | wref<SelectorController> | scriptedprivate |
gameDefinitions | wref<SelectorController> | scriptedprivate |
genders | wref<SelectorController> | scriptedprivate |
Methods 7
public final func InitDynamicButtons()scripted
public final func InitSelectors()scripted
protected cb func OnBack(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnCategoryChanged(index: Int32, value: String) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnRunFunctionalTestMap(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnStartDefinition(e: ref<inkPointerEvent>) -> Boolscripted