PipelineProcessedCallback
classscriptedClass
extends HitCallback › ScriptedDamageSystemListener › IDamageSystemListener › IScriptable › ISerializable
Methods 3
protected func OnHitReceived(hitEvent: ref<gameHitEvent>)scripted
protected func OnHitTriggered(hitEvent: ref<gameHitEvent>)scripted
protected func OnPipelineProcessed(hitEvent: ref<gameHitEvent>)scripted