REDNODE / GAME API

PipelineProcessedCallback

classscriptedClass

extends HitCallback › ScriptedDamageSystemListener › IDamageSystemListener › IScriptable › ISerializable

Methods 3

protected func OnHitReceived(hitEvent: ref<gameHitEvent>)scripted
protected func OnHitTriggered(hitEvent: ref<gameHitEvent>)scripted
protected func OnPipelineProcessed(hitEvent: ref<gameHitEvent>)scripted