REDNODE / GAME API

HitCallback

classscriptedClass

extends ScriptedDamageSystemListener › IDamageSystemListener › IScriptable › ISerializable

Extended by 4 types

AmmoStateHitCallback HitReceivedCallback HitTriggeredCallback PipelineProcessedCallback

Properties 1

NameTypeFlags
statewref<GenericHitPrereqState>scriptedprotected

Methods 3

protected func OnMissTriggered(missEvent: ref<gameMissEvent>)scripted
public func RegisterState(state: ref<PrereqState>)scripted
protected func UpdateState(hitEvent: ref<gameHitEvent>)scripted