HitCallback
classscriptedClass
extends ScriptedDamageSystemListener › IDamageSystemListener › IScriptable › ISerializable
Extended by 4 types
AmmoStateHitCallback HitReceivedCallback HitTriggeredCallback PipelineProcessedCallback
Properties 1
| Name | Type | Flags |
|---|---|---|
state | wref<GenericHitPrereqState> | scriptedprotected |
Methods 3
protected func OnMissTriggered(missEvent: ref<gameMissEvent>)scripted
public func RegisterState(state: ref<PrereqState>)scripted
protected func UpdateState(hitEvent: ref<gameHitEvent>)scripted