ScriptedDamageSystemListener
classnative name gameScriptedDamageSystemListenernative
extends IDamageSystemListener › IScriptable › ISerializable
Extended by 2 types
Methods 4
protected func OnHitReceived(hitEvent: ref<gameHitEvent>)scripted
protected func OnHitTriggered(hitEvent: ref<gameHitEvent>)scripted
protected func OnMissTriggered(missEvent: ref<gameMissEvent>)scripted
protected func OnPipelineProcessed(hitEvent: ref<gameHitEvent>)scripted