REDNODE / GAME API

PickUpEvents

classscriptedClass

extends CarriedObjectEvents › CarriedObjectTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 3

NameTypeFlags
noCameraControlAppliedBoolscriptedpublic
noMovementAppliedBoolscriptedpublic
stateMachineInstanceDataStateMachineInstanceDatascriptedpublic

Methods 7

private final func IsPickUpFromVehicleTrunk(scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func OnExitCommon(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func RestoreCameraControl(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted