REDNODE / GAME API

NetworkMinigameProgramListController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 6

NameTypeFlags
animProxy_02ref<inkAnimProxy>scriptedprivate
headerBGinkWidgetRefscriptedprivate
programLibraryNameCNamescriptedprotected
programNetworkContainerinkWidgetRefscriptedprotected
programPlayerContainerinkWidgetRefscriptedprotected
slotListarray<wref<NetworkMinigameProgramController>>scriptedprotected

Methods 8

private final func FindSlotIndexByID(id: script_ref<String>) -> Int32scripted
private final func GetDesignatedParent(data: script_ref<ProgramData>) -> inkWidgetRefscripted
public final func PlaySideBarAnim()scripted
public final func ProcessListModified(shouldModify: Bool, playerProgramsAdded: script_ref<array<ProgramData>>, playerProgramsRemoved: script_ref<array<ProgramData>>)scripted
public final func ShowCompleted(id: script_ref<String>, revealLocalizedName: Bool)scripted
public final func Spawn(contents: script_ref<array<ProgramData>>)scripted
private final func SpawnSlot(data: script_ref<ProgramData>) -> wref<NetworkMinigameProgramController>scripted
public final func UpdatePartialCompletionState(progressList: script_ref<array<ProgramProgressData>>)scripted