NetworkMinigameProgramListController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
animProxy_02 | ref<inkAnimProxy> | scriptedprivate |
headerBG | inkWidgetRef | scriptedprivate |
programLibraryName | CName | scriptedprotected |
programNetworkContainer | inkWidgetRef | scriptedprotected |
programPlayerContainer | inkWidgetRef | scriptedprotected |
slotList | array<wref<NetworkMinigameProgramController>> | scriptedprotected |
Methods 8
private final func FindSlotIndexByID(id: script_ref<String>) -> Int32scripted
private final func GetDesignatedParent(data: script_ref<ProgramData>) -> inkWidgetRefscripted
public final func PlaySideBarAnim()scripted
public final func ProcessListModified(shouldModify: Bool, playerProgramsAdded: script_ref<array<ProgramData>>, playerProgramsRemoved: script_ref<array<ProgramData>>)scripted
public final func ShowCompleted(id: script_ref<String>, revealLocalizedName: Bool)scripted
public final func Spawn(contents: script_ref<array<ProgramData>>)scripted
private final func SpawnSlot(data: script_ref<ProgramData>) -> wref<NetworkMinigameProgramController>scripted
public final func UpdatePartialCompletionState(progressList: script_ref<array<ProgramProgressData>>)scripted