REDNODE / GAME API

NetworkMinigameGridCellController

classscriptedClass

extends inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 6

NameTypeFlags
cellDataCellDatascriptedpublic
defaultColorHDRColorscriptedprivate
elementLibraryNameCNamescriptedprotected
gridwref<NetworkMinigameGridController>scriptedprivate
slotsContainerinkWidgetRefscriptedprotected
slotsContentwref<NetworkMinigameElementController>scriptedprotected

Methods 8

public final func Consume()scripted
public final func IsConsumed() -> Boolscripted
protected cb func OnButtonStateChanged(controller: wref<inkButtonController>, oldState: inkEButtonState, newState: inkEButtonState) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnReleaseContainer(e: ref<inkPointerEvent>) -> Boolscripted
public final func SetElementActive(isDimmed: Bool)scripted
public final func SetHighlightStatus(isHighlighted: Bool)scripted
public final func Spawn(setUp: script_ref<CellData>, grid: wref<NetworkMinigameGridController>)scripted