NetworkMinigameGridCellController
classscriptedClass
extends inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
cellData | CellData | scriptedpublic |
defaultColor | HDRColor | scriptedprivate |
elementLibraryName | CName | scriptedprotected |
grid | wref<NetworkMinigameGridController> | scriptedprivate |
slotsContainer | inkWidgetRef | scriptedprotected |
slotsContent | wref<NetworkMinigameElementController> | scriptedprotected |
Methods 8
public final func Consume()scripted
public final func IsConsumed() -> Boolscripted
protected cb func OnButtonStateChanged(controller: wref<inkButtonController>, oldState: inkEButtonState, newState: inkEButtonState) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnReleaseContainer(e: ref<inkPointerEvent>) -> Boolscripted
public final func SetElementActive(isDimmed: Bool)scripted
public final func SetHighlightStatus(isHighlighted: Bool)scripted
public final func Spawn(setUp: script_ref<CellData>, grid: wref<NetworkMinigameGridController>)scripted