NetworkMinigameGridController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 16
| Name | Type | Flags |
|---|---|---|
animHighlightProxy | ref<inkAnimProxy> | scriptedprivate |
animProxy | ref<inkAnimProxy> | scriptedprivate |
currentActivePosition | Vector2 | scriptedpublic |
firstBoot | Bool | scriptedprivate |
gridCellLibraryName | CName | scriptedprotected |
gridContainer | inkWidgetRef | scriptedprotected |
gridData | array<CellData> | scriptedpublic |
gridVisualOffset | Vector2 | scriptedprotected |
horizontalCurrentHighlight | inkWidgetRef | scriptedprotected |
horizontalHoverHighlight | inkWidgetRef | scriptedprotected |
isHorizontal | Bool | scriptedprivate |
isHorizontalHighlight | Bool | scriptedpublic |
lastHighlighted | CellData | scriptedpublic |
lastSelected | CellData | scriptedpublic |
verticalCurrentHighlight | inkWidgetRef | scriptedprotected |
verticalHoverHighlight | inkWidgetRef | scriptedprotected |
Methods 15
private final func Clear()scripted
public final func GetGrid() -> array<CellData>scripted
public final func GetLastCellSelected() -> CellDatascripted
private final func HighlightCellSet(index: Int32, isHover: Bool, isHorizontal: Bool)scripted
public final func HighlightFromCellHover(position: Vector2)scripted
public final func IsOnCurrentCellSet(position: Vector2) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func RefreshDimLevels(index: Int32, isHorizontal: Bool)scripted
public final func RemoveHighlightFromCellHover()scripted
public final func SetCurrentActivePosition(position: Vector2, isHorizontal: Bool)scripted
public final func SetGridData(gridData: script_ref<array<CellData>>)scripted
public final func SetLastCellSelected(cell: script_ref<CellData>)scripted
public final func SetUp(gridData: script_ref<array<CellData>>)scripted