NetworkMinigameBufferController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 10
| Name | Type | Flags |
|---|---|---|
alpha_fadein | ref<inkAnimDef> | scriptedprivate |
AnimOptions | inkAnimOptions | scriptedprivate |
AnimProxy | ref<inkAnimProxy> | scriptedprivate |
blinker | inkWidgetRef | scriptedpublic |
bufferSlotsContainer | inkWidgetRef | scriptedprotected |
count | Int32 | scriptedprivate |
currentAlpha | Float | scriptedprivate |
elementLibraryName | CName | scriptedprotected |
nextAlpha | Float | scriptedprivate |
slotList | array<wref<NetworkMinigameElementController>> | scriptedpublic |
Methods 3
protected cb func OnEndLoop(proxy: ref<inkAnimProxy>) -> Boolscripted
public final func SetEntries(toSet: script_ref<array<ElementData>>)scripted
public final func Spawn(size: Int32)scripted