REDNODE / GAME API

NetrunnerControlPanelControllerPS

classscriptedClasssavable

extends BasicDistractionDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 2

NameTypeFlags
factQuickHackSetupComputerQuickHackDatascriptedprivate
quickhackPerformedBoolscriptedprivatepersistent

Methods 4

protected final func ActionCreateFactQuickHack() -> ref<FactQuickHack>scripted
protected const func CanCreateAnyQuickHackActions() -> Boolscripted
protected func GetQuickHackActions(out actions: array<ref<DeviceAction>>, context: script_ref<GetActionsContext>)scripted
public final func OnCreateFactQuickHack(evt: ref<FactQuickHack>) -> EntityNotificationTypescripted