REDNODE / GAME API

NetrunnerControlPanel

classscriptedClass

extends BasicDistractionDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Methods 5

private const func GetController() -> ref<NetrunnerControlPanelController>scripted
public const func GetDevicePS() -> ref<NetrunnerControlPanelControllerPS>scripted
protected cb func OnCreateFactQuickHack(evt: ref<FactQuickHack>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted