REDNODE / GAME API

NetrunnerChair

classscriptedClass

extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Methods 5

public const func DeterminGameplayRole() -> EGameplayRolescripted
private const func GetController() -> ref<NetrunnerChairController>scripted
public const func GetDevicePS() -> ref<NetrunnerChairControllerPS>scripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted