REDNODE / GAME API

MeleePublicSafeEvents

classscriptedClass

extends MeleeRumblingEvents › MeleeEventsTransition › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 1 type

MeleeSafeEvents

Properties 1

NameTypeFlags
unequipTimeFloatscriptedpublic

Methods 2

public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnTick(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted