MeleeMountedComboAttackEvents
classscriptedClass
extends MeleeComboAttackEvents › MeleeAttackGenericEvents › MeleeEventsTransition › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 2
protected final const func IsMountedTPPAttack() -> Boolscripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted