REDNODE / GAME API

MeleeComboAttackEvents

classscriptedClass

extends MeleeAttackGenericEvents › MeleeEventsTransition › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 1 type

MeleeMountedComboAttackEvents

Methods 2

protected final func GetAttackType() -> EMeleeAttackTypescripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted