MeleeComboAttackEvents
classscriptedClass
extends MeleeAttackGenericEvents › MeleeEventsTransition › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 1 type
Methods 2
protected final func GetAttackType() -> EMeleeAttackTypescripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted