REDNODE / GAME API

MediaSystemUIPS

classscriptedClasssavable

extends VirtualSystemPS › MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Methods 1

public func GetActions(out outActions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted