MasterController
classscriptedClass
extends ScriptableDeviceComponent › DeviceComponent › GameComponent › IComponent › IScriptable › ISerializable
Extended by 24 types
AccessPointController ActivatorController AOEAreaController BaseNetworkSystemController DestructibleMasterDeviceController DeviceSystemBaseController DisassembleMasterController ElectricBoxController FactInvokerController FuseBoxController FuseController LiftController MaintenancePanelController NetworkAreaController RoadBlockTrapController SecurityAlarmController SecurityAreaController SecurityGateController SimpleSwitchController SmartHouseController SoundSystemController TerminalController TrafficIntersectionManagerController VentilationAreaController
Methods 1
public const func GetPS() -> ref<MasterControllerPS>scripted