LocomotionBraindanceEvents
classscriptedClass
extends LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 2 types
Methods 3
public final func EnableBraindanceCollisionFilter(scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func SetLocomotionParameters(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> ref<LocomotionParameters>scripted