LocomotionParameters
classnative name gamestateMachineparameterTypeActionLocomotionParametersnative
extends IScriptable › ISerializable
Extended by 2 types
Properties 10
| Name | Type | Flags |
|---|---|---|
doJump | Bool | overriding |
doSpeedBoost | Bool | overriding |
imperfectTurn | Bool | overriding |
speedBoostInputRequired | Bool | overriding |
speedBoostMultiplyByDot | Bool | overriding |
useCameraHeadingForMovement | Bool | overriding |
validImperfectTurn | Bool | overriding |
validSpeedBoostInputRequired | Bool | overriding |
validSpeedBoostMultiplyByDot | Bool | overriding |
validUseCameraHeadingForMovement | Bool | overriding |
Methods 22
native func GetCapsuleHeight(defaultValue: Float) -> Float
native func GetCapsuleRadius(defaultValue: Float) -> Float
native func GetDoJump(defaultValue: Bool) -> Bool
native func GetDoSpeedBoost()native func GetDownwardsGravity(defaultValue: Float) -> Float
native func GetIgnoreSlope(defaultValue: Bool) -> Bool
native func GetImperfectTurn(defaultValue: Bool) -> Bool
native func GetSpeedBoostInputRequired(defaultValue: Bool) -> Bool
native func GetSpeedBoostMultiplyByDot(defaultValue: Bool) -> Bool
native func GetUpwardsGravity(defaultValue: Float) -> Float
native func GetUseCameraHeadingForMovement(defaultValue: Bool) -> Bool
native func SetCapsuleHeight(value: Float)
native func SetCapsuleRadius(value: Float)
native func SetDoJump(value: Bool)
native func SetDoSpeedBoost()native func SetDownwardsGravity(value: Float)
native func SetIgnoreSlope(value: Bool)
native func SetImperfectTurn(value: Bool)
native func SetSpeedBoostInputRequired(value: Bool)
native func SetSpeedBoostMultiplyByDot(value: Bool)
native func SetUpwardsGravity(value: Float)
native func SetUseCameraHeadingForMovement(value: Bool)