Jukebox
classscriptedClass
extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
uiComponentBig | wref<IWorldWidgetComponent> | scriptedprotected |
Methods 21
protected final func AdvertGlitch(start: Bool, data: GlitchData)scripted
protected func CreateBlackboard()scripted
public const func DeterminGameplayRole() -> EGameplayRolescripted
public const func GetBlackboardDef() -> ref<JukeboxBlackboardDef>scripted
protected const func GetController() -> ref<JukeboxController>scripted
public const func GetDevicePS() -> ref<JukeboxControllerPS>scripted
protected final func GetGlitchData(glitchState: EGlitchState) -> GlitchDatascripted
public final func IsPlaying() -> Boolscripted
protected cb func OnNextStation(evt: ref<NextStation>) -> Boolscripted
protected cb func OnPreviousStation(evt: ref<PreviousStation>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnTogglePlay(evt: ref<TogglePlay>) -> Boolscripted
protected final func PlayGivenStation()scripted
protected final func SendDataToUIBlackboard(isPlaying: Bool)scripted
protected final func SimpleGlitch(on: Bool)scripted
protected func StartGlitching(glitchState: EGlitchState, opt intensity: Float)scripted
protected func StopGlitching()scripted
protected final func StopPlayingStation()scripted
protected func TurnOffDevice()scripted
protected func TurnOnDevice()scripted