ItemTooltipModEntryController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 10
| Name | Type | Flags |
|---|---|---|
attunementContainer | inkWidgetRef | scriptedprotected |
attunementIcon | inkImageRef | scriptedprotected |
attunementLine | inkWidgetRef | scriptedprotected |
attunementText | inkTextRef | scriptedprotected |
bigFontEnabled | Bool | scriptedprotected |
groupPath | CName | scriptedprotected |
isCrafting | Bool | scriptedprotected |
modName | inkTextRef | scriptedprotected |
settings | ref<UserSettings> | scriptedprotected |
settingsListener | ref<ItemTooltipModSettingsListener> | scriptedprotected |
Methods 11
protected func NewSetTooltipSize(value: Bool)scripted
private final func NewUpdateTooltipSize()scripted
protected cb func OnInitialize() -> Boolscripted
public final func OnVarModified(groupPath: CName, varName: CName, varType: ConfigVarType, reason: ConfigChangeReason)scripted
public final func Setup(record: wref<GameplayLogicPackageUIData_Record>, isCrafting: Bool)scripted
public final func Setup(record: wref<GameplayLogicPackageUIData_Record>, itemData: wref<gameItemData>, isCrafting: Bool)scripted
public final func Setup(record: wref<GameplayLogicPackageUIData_Record>, partItemData: InnerItemData, isCrafting: Bool)scripted
public final func Setup(data: ref<MinimalItemTooltipModRecordData>, isCrafting: Bool)scripted
public final func Setup(ability: script_ref<InventoryItemAbility>, isCrafting: Bool)scripted
public final func Setup(text: script_ref<String>, isCrafting: Bool)scripted
public final func Setup(data: ref<UIInventoryItemModDataPackage>, isCrafting: Bool)scripted