REDNODE / GAME API

GameplayLogicPackageUIData_Record

classnative name gamedataGameplayLogicPackageUIData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 20

native func FloatValues() -> array<Float>
native func FloatValuesContains(item: Float) -> Bool
native func GetFloatValuesCount() -> Int32
native func GetFloatValuesItem(index: Int32) -> Float
native func GetIntValuesCount() -> Int32
native func GetIntValuesItem(index: Int32) -> Int32
native func GetNameValuesCount() -> Int32
native func GetNameValuesItem(index: Int32) -> CName
native func GetStatsCount() -> Int32
native func GetStatsItem(index: Int32) -> wref<Stat_Record>
native func GetStatsItemHandle(index: Int32) -> ref<Stat_Record>
native func IconPath() -> CName
native func IntValues() -> array<Int32>
native func IntValuesContains(item: Int32) -> Bool
native func LocalizedDescription() -> String
native func LocalizedName() -> String
native func NameValues() -> array<CName>
native func NameValuesContains(item: CName) -> Bool
native func Stats(out outList: array<wref<Stat_Record>>)
native func StatsContains(item: wref<Stat_Record>) -> Bool