ItemTooltipGrenadeInfoModule
classscriptedClass
extends ItemTooltipModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 11
| Name | Type | Flags |
|---|---|---|
damageSec | inkWidgetRef | scriptedprivate |
damageTypeText | inkTextRef | scriptedprivate |
damageValue | inkTextRef | scriptedprivate |
damageWrapper | inkWidgetRef | scriptedprivate |
deliveryIcon | inkImageRef | scriptedprivate |
deliveryText | inkTextRef | scriptedprivate |
durationText | inkTextRef | scriptedprivate |
headerText | inkTextRef | scriptedprivate |
lineDamage | inkWidgetRef | scriptedprivate |
rangeText | inkTextRef | scriptedprivate |
totalDamageText | inkTextRef | scriptedprivate |
Methods 5
public final func GetDamageByGrenadeType(grenageType: EGrenadeType) -> gamedataStatTypescripted
public final func NEW_Update(player: wref<PlayerPuppet>, data: wref<UIInventoryItem>)scripted
public final func SetDamageTypeColor(damage: gamedataStatType) -> CNamescripted
public func Update(data: ref<MinimalItemTooltipData>)scripted
private final func UpdateGrenadeDeliveryMethod(deliveryMethod: gamedataGrenadeDeliveryMethodType)scripted