REDNODE / GAME API

ItemTooltipGrenadeInfoModule

classscriptedClass

extends ItemTooltipModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 11

NameTypeFlags
damageSecinkWidgetRefscriptedprivate
damageTypeTextinkTextRefscriptedprivate
damageValueinkTextRefscriptedprivate
damageWrapperinkWidgetRefscriptedprivate
deliveryIconinkImageRefscriptedprivate
deliveryTextinkTextRefscriptedprivate
durationTextinkTextRefscriptedprivate
headerTextinkTextRefscriptedprivate
lineDamageinkWidgetRefscriptedprivate
rangeTextinkTextRefscriptedprivate
totalDamageTextinkTextRefscriptedprivate

Methods 5

public final func GetDamageByGrenadeType(grenageType: EGrenadeType) -> gamedataStatTypescripted
public final func NEW_Update(player: wref<PlayerPuppet>, data: wref<UIInventoryItem>)scripted
public final func SetDamageTypeColor(damage: gamedataStatType) -> CNamescripted
public func Update(data: ref<MinimalItemTooltipData>)scripted
private final func UpdateGrenadeDeliveryMethod(deliveryMethod: gamedataGrenadeDeliveryMethodType)scripted