MinimalItemTooltipData
classscriptedClass
extends ATooltipData › IScriptable › ISerializable
Properties 55
| Name | Type | Flags |
|---|---|---|
ammoCount | Int32 | scriptedpublic |
armorDiff | Float | scriptedpublic |
armorValue | Float | scriptedpublic |
attackSpeed | Float | scriptedpublic |
attributeAllocationStats | array<ref<MinimalItemTooltipStatData>> | scriptedpublic |
compareArmor | Bool | scriptedpublic |
compareDPS | Bool | scriptedpublic |
comparedQuality | gamedataQuality | scriptedpublic |
comparisonQualityF | Float | scriptedpublic |
cyberwareUpgradeData | ref<InventoryTooltiData_CyberwareUpgradeData> | scriptedpublic |
DEBUG_iconErrorInfo | ref<DEBUG_IconErrorInfo> | scriptedpublic |
dedicatedMods | array<ref<MinimalItemTooltipModAttachmentData>> | scriptedpublic |
description | String | scriptedpublic |
displayContext | InventoryTooltipDisplayContext | scriptedpublic |
displayContextData | ref<ItemDisplayContextData> | scriptedpublic |
dpsDiff | Float | scriptedpublic |
dpsValue | Float | scriptedpublic |
equipmentArea | gamedataEquipmentArea | scriptedpublic |
gameplayDescription | String | scriptedpublic |
grenadeData | ref<InventoryTooltiData_GrenadeData> | scriptedpublic |
hasRarity | Bool | scriptedpublic |
hasScope | Bool | scriptedpublic |
hasSilencer | Bool | scriptedpublic |
iconPath | String | scriptedpublic |
isBroken | Bool | scriptedpublic |
isCrafted | Bool | scriptedpublic |
isEquipped | Bool | scriptedpublic |
isIconic | Bool | scriptedpublic |
isPlus | Float | scriptedpublic |
isScopeInstalled | Bool | scriptedpublic |
isSilencerInstalled | Bool | scriptedpublic |
itemCategory | gamedataItemCategory | scriptedpublic |
itemData | wref<gameItemData> | scriptedpublic |
itemEvolution | gamedataWeaponEvolution | scriptedpublic |
itemID | ItemID | scriptedpublic |
itemName | String | scriptedpublic |
itemPerkGroup | gamedataPerkWeaponGroupType | scriptedpublic |
itemTweakID | TweakDBID | scriptedpublic |
itemType | gamedataItemType | scriptedpublic |
lootItemType | LootItemType | scriptedpublic |
managerRef | wref<UIInventoryItemsManager> | scriptedprivate |
mods | array<ref<MinimalItemTooltipModData>> | scriptedpublic |
price | Float | scriptedpublic |
projectilesPerShot | Float | scriptedpublic |
quality | gamedataQuality | scriptedpublic |
qualityF | Float | scriptedpublic |
quantity | Int32 | scriptedpublic |
recipeData | ref<MinimalItemTooltipRecipeData> | scriptedpublic |
requirements | ref<MinimalItemTooltipDataRequirements> | scriptedpublic |
stats | array<ref<MinimalItemTooltipStatData>> | scriptedpublic |
statsManager | ref<UIInventoryItemStatsManager> | scriptedprivate |
statsManagerFetched | Bool | scriptedprivate |
transmogItem | ItemID | scriptedpublic |
useMaleIcon | Bool | scriptedpublic |
weight | Float | scriptedpublic |
Methods 3
public final func GetStatsManager(opt refetch: Bool) -> wref<UIInventoryItemStatsManager>scripted
public final func GetStatsManagerPure(opt refetch: Bool) -> wref<UIInventoryItemStatsManager>scripted
public final func SetManager(manager: wref<UIInventoryItemsManager>)scripted