REDNODE / GAME API

ItemTooltipCyberwareWeaponModule

classscriptedClass

extends ItemTooltipModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 7

NameTypeFlags
barsarray<inkWidgetRef>scriptedpublic
betterColorDummyHolderinkWidgetRefscriptedpublic
diffBarsarray<inkWidgetRef>scriptedpublic
disableSeparatorsBoolscriptedprivate
statsToDisplayarray<WeaponBarType>scriptedprivate
worseColorDummyHolderinkWidgetRefscriptedpublic
wrapperinkWidgetRefscriptedpublic

Methods 5

public final func CommonUpdate(itemType: gamedataItemType, bars: wref<UIInventoryItemWeaponBars>, opt shouldCompare: Bool)scripted
public final func NEW_Update(data: wref<UIInventoryItem>, comparisonData: wref<UIInventoryItemComparisonManager>)scripted
public final func NEW_UpdateWrapping(bigFontEnabled: Bool)scripted
protected cb func OnInitialize() -> Boolscripted
public func Update(data: ref<MinimalItemTooltipData>)scripted