REDNODE / GAME API

UIInventoryItemWeaponBars

classscriptedClass

extends IScriptable › ISerializable

Properties 4

NameTypeFlags
comparedBarsref<UIInventoryItemWeaponBars>scriptedprivate
itemTypegamedataItemTypescriptedprivate
typeUIInventoryItemWeaponBarsTypescriptedprivate
Valuesarray<ref<UIInventoryItemWeaponBar>>scriptedpublic

Methods 6

public final func GetComparableBar(barType: WeaponBarType) -> wref<UIInventoryItemWeaponBar>scripted
public final func GetComparedBars() -> wref<UIInventoryItemWeaponBars>scripted
public final func GetItemType() -> gamedataItemTypescripted
public final func GetPercentages() -> array<Float>scripted
public final func GetType() -> UIInventoryItemWeaponBarsTypescripted
public final func SetComparedBars(comparedBars: ref<UIInventoryItemWeaponBars>) -> ref<UIInventoryItemWeaponBars>scripted