ItemLog
classscriptedClass
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 11
| Name | Type | Flags |
|---|---|---|
alpha_fadein | ref<inkAnimDef> | scriptedprivate |
AnimOptions | inkAnimOptions | scriptedprivate |
animProxy | ref<inkAnimProxy> | scriptedprivate |
data | ref<ItemLogUserData> | scriptedprivate |
initialPopupDelay | Float | scriptedprivate |
InventoryManager | ref<InventoryDataManagerV2> | scriptedprivate |
listOfAddedInventoryItems | array<InventoryItemData> | scriptedprivate |
listRef | inkCompoundRef | scriptedprivate |
onScreenCount | Int32 | scriptedprivate |
player | wref<PlayerPuppet> | scriptedprivate |
popupList | array<wref<DisassemblePopupLogicController>> | scriptedprivate |
Methods 8
private final func CreatePopup()scripted
private final func CreatePopupDelay()scripted
public final func ManagePopups()scripted
protected cb func OnDelayComplete(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnItemAdded(data: ref<inkGameNotificationData>) -> Boolscripted
protected cb func OnRemovePopup(widget: wref<inkWidget>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted