InteractiveAd
classscriptedClass
extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
aduiComponent | ref<WorldWidgetComponent> | scriptedprotected |
showAd | Bool | scriptedprotected |
showVendor | Bool | scriptedprotected |
triggerComponent | ref<TriggerComponent> | scriptedprotected |
triggerExitComponent | ref<TriggerComponent> | scriptedprotected |
Methods 16
protected func CreateBlackboard()scripted
protected final func DelayInteractiveAdEvent()scripted
public const func GetBlackboardDef() -> ref<InteractiveDeviceBlackboardDef>scripted
private const func GetController() -> ref<InteractiveAdController>scripted
public const func GetDevicePS() -> ref<InteractiveAdControllerPS>scripted
protected cb func OnAreaEnter(evt: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnAreaExit(evt: ref<AreaExitedEvent>) -> Boolscripted
protected cb func OnCloseAd(evt: ref<CloseAd>) -> Boolscripted
protected cb func OnDetach() -> Boolscripted
protected cb func OnGameAttached() -> Boolscripted
protected cb func OnInteractiveAdFinishedEvent(evt: ref<InteractiveAdFinishedEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnShowVendor(evt: ref<ShowVendor>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected func PushPersistentData()scripted
protected func ResolveGameplayState()scripted