REDNODE / GAME API

HotkeyConsumableWidgetController

classscriptedClass

extends gameuiNewPhoneRelatedHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 17

NameTypeFlags
autodriveLibraryPathinkWidgetLibraryReferencescriptedprivate
autodriveSlotinkCompoundRefscriptedprivate
autodriveToggledListenerref<CallbackHandle>scriptedprivate
carHudListenerIdUint32scriptedprivate
containerinkCompoundRefscriptedprivate
containerAnimProxyref<inkAnimProxy>scriptedprivate
containerVisibilityBoolscriptedprivate
DpadHintLibraryPathinkWidgetLibraryReferencescriptedprivate
IsInDriverCombatBoolscriptedprivate
isInVehicleSceneBoolscriptedprivate
IsPoliceVehicleBoolscriptedprivate
isQuestBlockedBoolscriptedprivate
isRadioBlockedBoolscriptedprivate
PlayerEnteredVehicleListenerref<CallbackHandle>scriptedprivate
radioSlotinkCompoundRefscriptedprivate
statusListenerref<HotkeyRadioStatusListener>scriptedprivate
vehicleCustomizationSlotinkCompoundRefscriptedprivate

Methods 19

private final func IsRadioEnabled() -> Boolscripted
protected cb func OnAutodriveToggled(value: Bool) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPlayerAttach(player: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(player: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerEnteredVehicle(val: Int32) -> Boolscripted
protected cb func OnUnlockCarHud(value: Int32) -> Boolscripted
private final func RefreshInPoliceVehicle()scripted
public final func RefreshStatusEffect()scripted
public final func RefreshUnlockCarHud()scripted
private final func RegisterBlackboardListeners()scripted
private final func RegisterCarHudListener()scripted
private final func RegisterStatusEffectListeners()scripted
protected final func ResolveRadioState()scripted
private final func SetContainerVisibility(visible: Bool, instant: Bool)scripted
private final func UnregisterBlackboardListeners()scripted
private final func UnregisterCarHudListener()scripted
private final func UpdateBlackboard()scripted
private final func UpdateRadioVisibility()scripted