REDNODE / GAME API

gameuiNewPhoneRelatedHUDGameController

classnative

extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Extended by 6 types

GenericHotkeyController HotkeyConsumableWidgetController HotkeyCustomRadioWidgetController HotkeysWidgetController IncomingCallGameController PhoneDialerGameController

Properties 6

NameTypeFlags
isNewPhoneEnabledBooloverriding
isRemoteControllingVehicleBoolscriptedprotected
playerwref<PlayerPuppet>scriptedprotected
remoteControlledVehicleDataCallbackref<CallbackHandle>scriptedprotected
visibilityFact1ListenerIdUint32scriptedprotected
visibilityFact2ListenerIdUint32scriptedprotected

Methods 14

protected final func CanUseOverclock() -> Boolscripted
protected final func GameStarted() -> Boolscripted
protected func IsDerivedHUDVisible() -> Boolscripted
protected final func OnConsumableTutorial(value: Int32)scripted
protected final func OnGameStarted(value: Int32)scripted
protected cb func OnPlayerAttach(player: ref<GameObject>) -> Boolscripted
protected cb func OnRemoteControlledVehicleChanged(value: Variant) -> Boolscripted
protected final func RegisterCommonBlackboardListeners()scripted
protected final func RegisterFactVisibilityListeners()scripted
protected final func TutorialActivated() -> Boolscripted
protected final func UnregisterCommonBlackboardListeners()scripted
protected final func UnregisterFactVisibilityListeners()scripted
protected func UpdateCurrentItem()scripted
protected final func UpdateVisibility()scripted