gameuiNewPhoneRelatedHUDGameController
classnative
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Extended by 6 types
GenericHotkeyController HotkeyConsumableWidgetController HotkeyCustomRadioWidgetController HotkeysWidgetController IncomingCallGameController PhoneDialerGameController
Properties 6
| Name | Type | Flags |
|---|---|---|
isNewPhoneEnabled | Bool | overriding |
isRemoteControllingVehicle | Bool | scriptedprotected |
player | wref<PlayerPuppet> | scriptedprotected |
remoteControlledVehicleDataCallback | ref<CallbackHandle> | scriptedprotected |
visibilityFact1ListenerId | Uint32 | scriptedprotected |
visibilityFact2ListenerId | Uint32 | scriptedprotected |
Methods 14
protected final func CanUseOverclock() -> Boolscripted
protected final func GameStarted() -> Boolscripted
protected func IsDerivedHUDVisible() -> Boolscripted
protected final func OnConsumableTutorial(value: Int32)scripted
protected final func OnGameStarted(value: Int32)scripted
protected cb func OnPlayerAttach(player: ref<GameObject>) -> Boolscripted
protected cb func OnRemoteControlledVehicleChanged(value: Variant) -> Boolscripted
protected final func RegisterCommonBlackboardListeners()scripted
protected final func RegisterFactVisibilityListeners()scripted
protected final func TutorialActivated() -> Boolscripted
protected final func UnregisterCommonBlackboardListeners()scripted
protected final func UnregisterFactVisibilityListeners()scripted
protected func UpdateCurrentItem()scripted
protected final func UpdateVisibility()scripted