REDNODE / GAME API

HoloFeederControllerPS

classscriptedClasssavable

extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 2

NameTypeFlags
turnOffSFXCNamescriptedprotected
turnOnSFXCNamescriptedprotected

Methods 5

public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
public final const func GetOffSound() -> CNamescripted
public final const func GetOnSound() -> CNamescripted
protected func Initialize()scripted
protected cb func OnInstantiated() -> Boolscripted