REDNODE / GAME API

HoloDeviceControllerPS

classscriptedClasssavable

extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
isPlayingBoolscriptedprivatepersistent

Methods 7

protected func ActionTogglePlay() -> ref<TogglePlay>scripted
public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
public const func GetClearance() -> ref<Clearance>scripted
protected func Initialize()scripted
public final func IsPlaying() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
public final func OnPlay(evt: ref<TogglePlay>) -> EntityNotificationTypescripted